A watt is the product of voltage (volts) and amperage (amps): Overloaded methods are generally used when they conceptually execute the same task but with a slightly different set of parameters. Your circuit map tells you which devices are powered by each circuit. Overloading refers to the ability to use a single identifier to define multiple methods of a class that differ in their input and output parameters. As you are passing by value the value gets copied either way. However, as overloading requires, you must have either different number of parameters or different types of parameters. But I agree that the terms are mixed on occasion. You can't overload based only on the constness of a non pointer, non reference type. Following is an example of global operator function. – Nerdmaster Feb 13 '14 at 19:00 Use periodized planning to link into weekly and daily activities. Instead of defining two methods that should do the same thing, it is better to overload one. You might think it’s a good idea to do this, to bundle multiple implementations which accept different arguments into a single function but in reality it’s much worse than you can imagine. Description []. Electricity is measured in watts; a 100-watt light bulb uses 100 watts of electricity. As in, one function does one thing rather than having a single function littered with if statements trying to figure out what to do based on what was passed in. Now you have to calculate how much power those devices are using. But my intention here is to answer the question of whether Java is ready for operator overloading, and how operator overloading … To do that, you need a quick lesson in electrical energy. Function overloading (also method overloading) is a programming concept that allows programmers to define two or more functions with the same name and in the same scope.. Each function has a unique signature (or header), which is derived from: function/procedure name; number of arguments I disagree that overloading was purely idiotic, you load a functions with parameters, and in it's first instance (very old I might add) overloading was used to increase the variables which were passed to a function, hence the terms overloading. Faced with the line: cout <